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 Black Ops Patch 1.06

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ConstantStatic
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PostSubject: Black Ops Patch 1.06   Tue Jan 25, 2011 9:20 pm

LIVE FIXES

1/25/11 (Patch 1.06)
New Features:
• New contracts added to the rotation.
• Added optional pre-match timer for LAN / System-Link games.

Issues Addressed:
• Fixed freeze associated with larger games.
• Improved reliability of players connections to one another.
• Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
• Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.
• Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error - Read error (0x80010713) on file <map name>").
• Fixed a timing-specific freeze when host powered down during host migration.
• Cleaned up the map search filter in the Community section (deleted unused entries).
• Fixed Combat Training’s "USE FRIENDS" option for bots names.
• Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.
• Instead of showing the generic “Player” for offline profiles in LAN, we now display the PS3 profile name.
• Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
• Fixed filter so players can now view Friends on Zombies leadboards.
• Fix timing specific issue where the game can be put into slow motion.
• Addressed "disconnected path" error when using the doors in Radiation after a host migration.
• Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
• Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
• Fixed a freeze when quickly loading maps one after another in private match.
• Fixed issue where players get primary weapons in Second Chance.
• Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
• Removed water vision effect when respawning after dying in the acid pool in Radiation.
• Several contract fixes.

Gameplay Tuning:
• Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
• Adjustments to the PSG1 with attachments.
• AK74U adjustments.
• RCXD adjustments.
• Silenced sniper rifle adjustments.
• Removed hit markers when shooting friendly equipment.
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Skcrillex
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PostSubject: Re: Black Ops Patch 1.06   Tue Jan 25, 2011 9:27 pm

meh
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SerialJojo
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PostSubject: Re: Black Ops Patch 1.06   Tue Jan 25, 2011 9:28 pm

you mad brah?
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Skcrillex
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PostSubject: Re: Black Ops Patch 1.06   Tue Jan 25, 2011 9:29 pm

come at me bro come at me
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PostSubject: Re: Black Ops Patch 1.06   Tue Jan 25, 2011 9:29 pm

* runs at you * now what?
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Skcrillex
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PostSubject: Re: Black Ops Patch 1.06   Tue Jan 25, 2011 9:30 pm

wana go get some pizza?
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ConstantStatic
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PostSubject: Re: Black Ops Patch 1.06   Tue Jan 25, 2011 9:31 pm

enough boys.
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Skcrillex
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PostSubject: Re: Black Ops Patch 1.06   Tue Jan 25, 2011 9:32 pm

Razz
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laner-17
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PostSubject: Re: Black Ops Patch 1.06   Sun Jan 30, 2011 7:23 pm

Dang Black Ops you fine
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ConstantStatic
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PostSubject: Re: Black Ops Patch 1.06   Sun Jan 30, 2011 10:07 pm

omg laner posted. oi laner we will be having some cwars soon just to give u a heads up.
plus get some of ur friends to join and fill our MGAam roster
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